package net.child.chess.utils;

public class ChessDef 
{
	public enum Color
	{
		BLACK,
		WHITE,
		BLACK_WHITE,
	};
	
	public final static int BOARD_NUM_ROWS      = 8;
	public final static int BOARD_NUM_COLUMNS   = 8;
	public final static int NUM_PIECES  		= 64;
	public final static int MAX_PLAYES  		= 2;
	//	KILL_MOVE indicate that the piece was killed. 100 is an arbitrary number >= 64
	public final static int KILL_MOVE  			= 100;
}

